Demos, tools, and write-ups. Each opens in place; nothing here is production infrastructure.
Interactive demo
Multi-panel workspace with agentic search, chat, and human-in-the-loop approval flows.
Write-up
Private Godot 4 game: procedural Blender→glTF pipeline, code-driven meshes and animation, Three.js previews, cross-tool attachment contracts.
Component sheet
Interactive reference documenting human-in-the-loop design patterns, approval states, and agent UI primitives.
Interactive demo
AI-powered music analytics assistant with roster dashboards, creator discovery, social audits, and campaign management, mock API, full chat with rich blocks.
Audio tool
Browser-based 3D audio visualizer with reactive mesh deformation, custom GLSL shaders, and material presets.